2Player-Prototypes
: Essence Cards
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2Player essence cards were designed to expand the universe of powers into new realms. Six of the original 2Player aliens were assigned essence. Apothecary, Clairvoyant, Crop Circle, Inventor, Neurotic, and Quirk.
Apothecary essence back
Apothecary less than 5
Apothecary less than 10
Apothecary less than 13
Apothecary more than 10
Apothecary more than 13
Apothecary reinforce
Clairvoyant beacon
Clairvoyant die roll
Clairvoyant essence back+%281%29
Clairvoyant foreign colonies
Crop Circle essence back
CropCircle artifact reinforce
CropCircle attacks
CropCircle higher number
CropCircle move ships
CropCircle multi-crop
Inventor compensation
Inventor essence back
Inventor hyperspace gate
Inventor negotiation
Inventor redistributor
Inventor ship
Neurotic complexity
Neurotic crowd
Neurotic essence back
Neurotic narcissist
Neurotic ship
Neurotic stranger
QUiRK gain comp
QUiRK loss comp
QUiRK new hand
QUiRK power loss
QUiRK warp
Album created by
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from
Dave Madison
's
MarginalHacks
Wed May 27 20:07:27 2020