2Player-Prototypes : Essence Cards

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2Player essence cards were designed to expand the universe of powers into new realms. Six of the original 2Player aliens were assigned essence. Apothecary, Clairvoyant, Crop Circle, Inventor, Neurotic, and Quirk.

Apothecary essence back


Apothecary less than 5


Apothecary less than 10


Apothecary less than 13


Apothecary more than 10


Apothecary more than 13


Apothecary reinforce


Clairvoyant beacon


Clairvoyant die roll


Clairvoyant essence back+%281%29


Clairvoyant foreign colonies


Crop Circle essence back


CropCircle artifact reinforce


CropCircle attacks


CropCircle higher number


CropCircle move ships


CropCircle multi-crop


Inventor compensation


Inventor essence back


Inventor hyperspace gate


Inventor negotiation


Inventor redistributor


Inventor ship


Neurotic complexity


Neurotic crowd


Neurotic essence back


Neurotic narcissist


Neurotic ship


Neurotic stranger


QUiRK gain comp


QUiRK loss comp


QUiRK new hand


QUiRK power loss


QUiRK warp


Album created by album from Dave Madison's MarginalHacks Wed May 27 20:07:27 2020